16
15 March - 28 April 2000
In Essenhigh’s most recent large-scale canvases, action figures are
cast alongside the demimonde in roles where time-honoured human
concerns such as patriotism, religion, competitiveness and heroism are
played out in futuristic, Madmax-like landscapes. Her paintings
present a new, but not necessarily better world than our own; one whose
rather outlandish laws of physics are defined by the emotional content
of the narratives taking shape. Essenhigh creates an enigmatic world in
which polymerous beings with decapitated heads or other bodily parts,
wield high tech weapons and voyage in and out of a cyberpunk
underworld. Her canvases are filled with constant motion and action, in
which the superhuman characters take on alternative feats of heroism
and destruction. However, it is these very same characters whose
actions appear suspended in between two worlds - in which mediaeval
figures meet cyborgs within a sublime purgatory where anything is
possible.Essenhigh’s paintings are reflective of her ability to unite several divergent influences from Antiquity to the present day, including the iconography of Italian Renaissance painting, the aesthetic sensibilities of Japanese Ukiyo-e prints and the contemporary mythologies of Matthew Barney. There are no individuals in her works, just prototypes, as if these beings could be reduced to merely haircuts and uniforms that act out their inevitable roles: messiahs are worshipped, cheerleaders are enthusiastic, villains are defeated. The array of sentiment portrayed is meant to be real; the violence and tenderness meant to be felt.
The fabricated-plastic look of the surfaces created by the enamel paint gives Essenhigh’s paintings their ultimate content. Glossy, impastoed monochromatic colours such as eggplant, mud yellow, aquamarine, and blood red, aptly reflect a 21st century tendency toward manufactured cyber colours. It is as if through modern science she is attempting to genetically engineer a parallel world.